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FLATLINE CONSTRUCTS GOTHIC MATERIALISM AND CYBERNETIC THEORY-FICTION |
1.
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2. BODY IMAGE FADING DOWN CORRIDORS OF TELEVISION SKY: THE MEDIA LANDSCAPE AND THE SCHIZOPHRENIC IMPLOSION OF SUBJECTIVITY |
2.2 The
Body without Organs and Intensive Quantities 2.3 Intensive Voyages
and Cyberspace 2.6 From
Narcissism to Schizophrenia 2.7 Stimulating the Gothic Body: Videodrome 2.8 Tactile
Power 2.10
Atroci-TV |
2.3 Intensive Voyages and Cyberspace
In Neuromancer,
Case’s body when out on the matrix is, in a sense, a body, which like
Baudrillard’s body without image, is “connected up internally only - not to
objects of perception (which is why it may be imprisoned in a ‘blank’ or void sensory world by simply disconnecting it
from its own sensory nerve-endings
without altering anything in the outside world)” (TE 121) but the
Deleuze-Guattari theorization of the BwO allows us to rethink what is happening
in this state of hypermodern catatonia.
If Case’s body is “disconnected from its own sensory nerve-endings”, this is
less because it has autistic ally imploded into interiority than because it has
decoded the Freudian perceptual-consciousness system in order to access a set of (hy)perceptions belonging to a
technical environment which is in no sense that of the organism. Case’s body out on the matrix can be placed
alongside the examples of Bodies without Organs given by Deleuze-Guattari in A Thousand Plateaus. Like the junkie
body or the masochist body, it is a body in which the organs have been
programmatically annulled. “The BwO: it is already under way the moment the
body has had enough of its organs and wants to slough them off.” (TP 150)
Cyberspace, like the junkie’s drugs or the masochist’s machinery, does not close up the organism unto itself; it opens
up the body to a set of extra-organismic affects.
Travel in cyberspace, then, becomes less
a question of floating detached from all (sensory) input than of what Deleuze-Guattari call “intensive
voyage”. The components from which cyberspace is produced - the hardware and
software of the cyberspace decks - are “in” space; but cyberspace “itself”
could not be said to be. Where, then, is the “space” of cyberspace?[117]
In an apparent paradox we shall explore again in Chapter 4, “the matrix’s illusion of infinite space”[118] is accessible by, or in, one brain. Yet
this is not because the reality of cyberspace is something merely
phenomenal. On the contrary, beyond the
screens of representation, the matrix is (nothing but) a differential grid,
data as a set of intensive quantities. “It’s not a place, it only feels like it
is.” (MLO 188)
The often dizzying confusion of Neuromancer’s narrative arises in large
part from its hypernaturalistic description of intensive voyages. Different “realities” can be accessed -
intensively - while the body lies prone, in the same extensive space. The concept of intensive voyage allows us to
deflect assumptions that cyberspace
travel is merely a psychological illusion, a phenomenological or interior
projection. In a move we shall explore more fully in the final chapter, it is
crucial to cyberpunk that virtual or artificial zones are not alternatives to, but additions
to, or folds in, the Real. All of which poses questions about Csisery-Ronay’s
claims about hallucination and cyberpunk. As we shall see shortly, the process
of technicization de-phenomenologizes
hallucination by making it a matter of real (if no longer organic) perception;
extra-organismic perception is packaged as technical (collectively accessible)
hallucination. One of Gibson’s key technical innovations is a rendering of the
resultant “body amnesia” in terms of a hypernaturalization - or “airbrushing”[119] -
of the ostensibly radical Burroughs cut-up technique. In the Neuromancer trilogy, Gibson presents
reality as a series of “options” to be flicked through at high speed (as if by
TV remote control), giving diegetic motivation for a splicing of Burroughs/
Ballard “collage” with a Philip K. Dick-like picture of nested alternate
realities. The climax of Neuromancer
finds Case “flipping”/ “jacking”/ “switching” from a sensory stimulation link with razor girl partner Molly Millions
to the matrix (where he is sucked into an embedded world [created by the AI
Neuromancer]) to his own “primary body”, where
electrodes allow him to make the connections. Movement around the matrix, or from the matrix into the outside
world - is described as if it is being operated by a gaming console.
“He flipped.” (N 201)
“Hold on, [...] I’ll fastforward us.’” (N
205)
“Freefall.” (N 201)
“The walls blurred. Dizzying sensation of
headlong movement, colors, whipping around corners and through narrow
corridors.” (N 205)[120]
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Section 2.4 The Mediatized Body >>
[117] “Gentry was convinced that
cyberspace that cyberspace had a shape, an overall total form. [...] Slick had once
stimmed a Net/Knowledge sequence about what shape the universe was; Slick
figured the universe was all there was, so how could it have been a shape? If
it had a shape, then there had to be something for it to have a shape in, wasn’t there? And if that something
was something, then wasn’t that part of the universe too? [...] Slick didn’t
think cyberspace was anything like the universe anyway; it was just a way of
representing data.” (MLO 83-84)
[118] Gibson, Burning Chrome, 205
[119] Gibson’s
own description of his method. The
“airbrushing” of the textual collage
techniques pioneered by Burroughs and Ballard is part of a “controlled
use of collage [...] That’s something I got from Burroughs’s work, and to a
lesser extent from Ballard [...] I could see what Burroughs was doing with
these random methods, and why [...] So I started snipping things out and
slapping them down, but then I’d airbrush them a little to take the edges off.”
McCaffery, Storming the Reality Studio,
281
[120] Larry McCaffery compares this technique to Dick.“Philip K. Dick was always writing about people like Virek who have so many ‘reality options,’ so many different reproductions and illusions, that’s it difficult to know what reality is more real - the one in their heads or the one that seems to exist outside.”McCaffery, Storming the Reality Studio, 273.
The Virek McCaffery refers to here is in fact another
of Gibson’s examples of a body without image. Herr Virek is a massively wealthy
plutocrat ,who is at once the image of ultra-modernity and of grotesque
atavism. He survives cancer - “the cells of my body having opted for the
quixotic pursuit of individual careers” (CZ 29) - only by means of the most
up-to-date technology, a vat costing “a tenth of my annual income” (CZ 29). Virek’s capital begins to ape the
dissolution of his organism, devolving from the centre in a financial
equivalent of the disease that is destroying his body. “Aspects of my wealth have become autonomous, by
degrees; at times they even war with one another. Rebellion in the fiscal
extremities.” (CZ 26) Virek functions as a “logical focus” for a heterogeneous
range of financial interests. “The death of a clan-member, even a founding
member usually wouldn’t bring the clan, as a business entity, to a
crisis-point. There’s always someone to step in, someone waiting [...] But when
your Herr Virek dies, finally, when they run out of room to enlarge his vat,
whatever, his business interests will lack a logical focus.” (CZ 145) The sheer
fact of Virek’s vast wealth makes it impossible to conceive of him as a human
individual. Virek is “the single wealthiest individual, period. As rich as some
zaibatsu. But that’s the catch, really; is he an individual? In the sense that
you are, or I am? No.” (CZ 144) As an example of the “paradox of wealth in a
corporate age” (CZ 144) Virek’s body -
no longer that of an organic individual but a hypercapital haecceity - is an
image of what Jameson calls “the whole new decentred global network of the
third stage of capital.” (PCLLC 37)