<<TRANSMATHOME
FLATLINE CONSTRUCTS
GOTHIC MATERIALISM AND CYBERNETIC THEORY-FICTION
Mark Fisher
contents
abbreviations
bibliography
0. INTRODUCTION
1. SCREAMS_ SCREENS_ FLATLINES:
CYBERNETICS, POSTMODERNISM AND THE GOTHIC_____________________________
1.1 How an Android Must Feel
1.2 Cybernetics, Postmodernism, Fiction
1.4 Constructs
1.5 Second Naturalism
2. BODY IMAGE FADING DOWN
CORRIDORS OF TELEVISION SKY:
THE MEDIA LANDSCAPE
AND THE
SCHIZOPHRENIC IMPLOSION
OF SUBJECTIVITY
2.1 The Body without Image
2.2 The Body without Organs and Intensive Quantities
2.3 Intensive Voyages and Cyberspace
2.4 The Mediatized Body
2.5 Jumping Out of our Skin
2.6 From Narcissism to Schizophrenia
2.7 Stimulating the Gothic Body: Videodrome
2.8 Tactile Power
2.9 The Atrocity Exhibition
2.10 Atroci-TV
2.11 Catastrophe Management
2.12 Beyond the Pleasures of the Organs
3. XEROX AND XENOGENESIS:
MECHANICAL REPRODUCTION
AND GOTHIC PROPAGATION
3.1 Let Me Tell You About My Mother
3.2 The Simulacrum’s Revenge
3.3 Samuel Butler and Surplus Value of Code
3.4 Nuptials Against Nature: Sorcery and Propagation
3.5 The Wasp Factory: Neuromancer
3.6 Capitalism and Isophrenia: Ashpool
3.7 Wintermutation: Neuromancer as Sorcerous Narrative
4. BLACK MIRROR:
HYPERNATURALISM,
HYPERREALITY
AND HYPERFICTION
4.1 Never Mind Metaphor
4.2 Borges Doesn’t Make it into Cyberspace
4.3 Hyperreality and Postmodernist Fiction
4.4 Social Science/Social Science Fiction (How the True World Became a Simulation)
4.5 The Decline of the Shadow (or, the End of the Marvellous)
4.6 Machinism and Animism (or, Gremlins in the Hyperreal)
4.7 Capitalism as Toy Story: Hyperfiction, Strange Loops and Rhizomes
4.8 A Closing Parable: Hyperfiction and In the Mouth of Madness